Skip to content

New Flows can now belong to an account. Your old edit link keeps working — open it and attach the flow to an account, and you can edit it from any browser you sign in with.

Sign in
Unclaimed

This flow was submitted before accounts existed, so nobody owns it yet. If you submitted it, open the edit link you were given — it still works — and you can attach the flow to an account from there. There is no deadline, and attaching it retires the link for good.

Clawd — Off-Device Edition (n8n) shown on an AWTRIX display
Fig. 1 Clawd — Off-Device Edition (n8n), as Möpchi runs it.

Clawd — Off-Device Edition (n8n)

Clawd without "out of memory": runs entirely off-device via n8n, no Berry runtime needed on the AWTRIX.

Specifications
System N8N
Firmware AWTRIX NG
Topic Gaming
Built by Möpchi
File 4jOumVthoORk.json · 19.0 KB
Icons
Published 7 Aug 2026 · updated 8 Aug 2026
Downloads 13
Download flow

A variant of Clawd (Blueforcer's virtual pet script) for anyone hitting ERR:Clawd - out of memory — usually on plain ESP32 boards without PSRAM, which the original is too large for.

The entire game logic (hunger, happiness, energy, cleanliness, evolution through 4 stages, sickness, death + restart, sound, notifications) runs in an n8n workflow instead of on the device. AWTRIX just renders draw commands pushed over HTTP — no on-device computation, no memory problem.

Also includes optional Home Assistant dashboard buttons (feed/play/clean/med/sleep/stats) via a webhook, in addition to the physical Ulanzi buttons.

Requirements: n8n + an MQTT broker (Home Assistant optional).

Full setup guide, workflow file, and HA config: https://github.com/Moepchi/clawd-offdevice

Full credit for the game design and original sprites goes to Blueforcer's Clawd — this is just an alternative runtime for it.

More flows for N8N or Gaming

Something wrong with this flow? Report it.